First Day Fixes
Mewler » Devlog
Hi! It's about 12 hours after the big 10/27/22 deadline, and I fixed a couple issues that prevented players from reaching the game's conclusion:
- The \links that were pointing to files on my computer are now pointing to /links people can actually look at
- The debug screen is off, chained down, and won't spring on unsuspecting players even if the game produces an error message
- Added [brackets] around the southernmost room, to allow the Below and the Summit endings to manifest bodily in the game
- The Incoherence Game Over screen has a link to the final passage, rather than trapping you eternally with your neighbor
- "Your neighbor is in the Garden" text starts hidden but can be toggled on
- The compass in the southernmost room works now, after changing all the "$southSwitch" to "$south's switch"
- Taking the quilt and giving Hawk the shards refresh the compass, so the game can still be played when Jericho's coherence is low
- I'm sure I'll find some I missed, but most "> TAKE OBJECT" actions are impacted by Jericho's coherence
Outstanding Issues:
- Your neighbor is still able to spawn in camp. But is that a bug, or is that a feature?
- It's a bug.
- Severe lag at low coherence, especially in the Camp
- I figured out why entering a custom name only worked sometimes: If you have third party cookies disabled, the game can't let the player change variables.
- I think I called it the Cosmic Horror Jam instead of Horrors on the end screen.
Phew! Time to take a break, eat a food, and see some cosmic horrors.
Files
Mewler 10.27.22.zip Play in browser
Oct 27, 2022
Mewler
Gather supplies and avoid your neighbor in this twine game
Status | Released |
Author | PianoRose |
Genre | Interactive Fiction |
Tags | cosmichorrorsjam, Psychological Horror, Twine, weird-fiction |
Languages | English |
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